3ds Max Course In Abu Dhabi, 3ds Max Training Center in Abu Dhabi

3ds Max Course In Abu Dhabi

Learn how to work with 3D tools and have a solid understanding of modelling with 3ds Max Course in Abu Dhabi. Here are the 3ds Max course outcomes:

  • Create your own projects in 3ds Max
  • Understand how to post-process 3d renderings 
  • Gain a strong understanding of 3ds Max tools
  • Develop lighting, composition, and post-processing skills
  • Become a 3Ds MAX Certified professional

The Most Broad 3D Max course in Abu Dhabi

We are known as a dependable 3ds Max Training Center in Abu Dhabi, offering 3ds Max training services with comprehensive content coverage. Right from character modeling to material creation and from animation to scene generation, we teach everything that sharpens up animation skill of the students. We make sure that our students can conveniently handle the aspects related to interface, work efficiency, and the application of the tools at the workplace. At Time Training Center (Abu Dhabi), we are capable of turning an entry-level student into an expert. Our expert faculty focuses on each individual’s needs so that specific result areas can be given due importance.

3ds Max course is designed to teach everything you need to create 3D content. In 3ds Max Course students will be taught the basics of modeling, material creation, animation, and scene generation. Learn the capabilities of the interface, how to work efficiently, and how to apply toolset in the workplace. 3ds Max training course in Time Institute Abu Dhabi will take you from the basic level into an intermediate skill-set.

Course Duration

Course Duration is 40 Hours, Which can be completed by One Month. Fast-track training for 3ds Max Course also available.

Course Outline:

  • Introduction to 3ds Max
  • Modeling using basic primitives
  • Spline Modeling
  • Transforming Objects
  • Arranging Objects using utility tools
  • Modeling using parametric modifiers
  • Editing poly models.
  • Landscaping and modeling using compound objects.
  • Cameras
  • Lights
  • Textures
  • Particle systems
  • Importing other formats
  • Basics of animation
  • Walk through
  • Advanced rendering
  • Projects

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